Files
minecraft-pt/shaders/world-1/gbuffers_armor_glint.fsh
T

8 lines
139 B
GLSL

#version 430 compatibility
#define DIMENSION_END
/* RENDERTARGETS: 0 1 2 3 4 5 */
#include "/Lib/Programs/Gbuffers/Armor_Glint_FS.glsl"