Files
minecraft-pt/shaders/world1/gbuffers_skytextured.fsh

8 lines
142 B
GLSL

#version 430 compatibility
#define DIMENSION_NETHER
/* RENDERTARGETS: 0 1 2 3 4 5 */
#include "/Lib/Programs/Gbuffers/Skytextured_FS.glsl"