Initial commit: Minecraft 光追着色器包(从零实现的 path tracing)

This commit is contained in:
WpyQwq
2026-09-19 12:06:22 +08:00
commit 59e30822f8
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// MinecraftPT — Bloom CS (SIG)
// Bloom sprite / glare generation (compute shader utility).
#ifndef BLOOM_CS_SIG_GLSL
#define BLOOM_CS_SIG_GLSL
// Bloom glare from bright pixels
void EmitBloomGlare(ivec2 texel, vec3 color, float intensity){
// Simple bloom spike (cross pattern)
// This is a placeholder — actual implementation samples and adds to bloom buffer
}
#endif